1. How do you estimate the timeline of your own design process?
It is more important to find out if a designer manages to
meet these set timelines, milestones and deadlines, or if they negatively
affect the creative process. Some estimation techniques are Function Point
Analysis, Use Case Template and Relative Mass Valuation.
2. Can you describe your ideal work day as a UI designer?
By answering this question, a
designer should reveal a lot about his or her preferences of processes, orders
and setups. You should be able to find out how much of a team player the
applicant is, and how much does s/he expect from other team members:
Developers, UX designers, and Information Architects.
A good UI designer should mention how important it is to
communicate with UX designers about changes in prototypes or wireframes.
Another good sign is if the designer mentions keeping end-user goals in mind
when designing each element, as well as how s/he is aware of any technical
limitations.
3. What are your core areas of UI design expertise?
Any UI designer who has worked long
enough on various, unique projects, will have developed areas of expertise, or
at least, preferences.
The designer’s answers should revolve around preferred client
types or around certain type of platforms: Designing websites, mobile apps,
backend dashboards, for instance. Professional UI designers would also cover
the journey itself, describing how they arrived at these areas of expertise and
experience.
4. Can you describe an app with the worst ever user interface?
This is a kind of reverse psychology
question. You might as well just ask, “What do you think a great user interface
looks like?” But the trick is not to make the question too obvious so the
prospective designer does not give a general answer.
By describing elements of the worst ever user interface, the
designer illustrates his or her design values for such things as buttons, input
boxes, labels, login screens, as well as shapes, sizes, positioning and colors
of these elements. A professional UI designer should always give a detailed
explanation of why a certain interface has no chance of pleasing the end-user.
5. How would you redesign a well known user interface?
This question should clarify how a designer
thinks as the end-user. First of all, the designer has to identify the elements
to be redesigned (colors, shapes, sizes, placement, for example), followed up
by reasons, not choices, explaining
why these elements require a redesign.
Finally, the most important part of this question should
reveal the changes the designer would like to apply to the user interface.
Again, backed up by reasons rather than choices, the designer needs to explain
why the proposed changes would look better and how these changes would
contribute better to the user experience.
6. What UX information you need to have before you start designing?
Every professional UI designer should
have as much information as possible about the user experience (UX) and user
journey that the team intends to create. This UX experience is usually planned
out based on gathered data, including user surveying, usability testing, and so
on.
So, the foundational information a UI designer needs before
starting will revolve around the end-user needs and some business goals. It
would also be wise to discover the designer’s reasoning behind any UX
information s/he feels is necessary prior to commencing work on the project.
7. What do you think is the most intuitive user interface ever created?
Many design experts continue to argue
over whether intuition-driven user interfaces are a myth. Those who are
advocates say learning that the end-user describes your user interface as
“intuitive” is the highest praise you will ever receive.
This is a thought provoking question for any UI designer and
it will allow you to find out whether the designer also thinks it’s a myth or
not. More importantly, if the designer does not believe it is a myth, what
would she or he consider the most intuitive user interface created?
8. What are your thoughts about Google’s material design?
Google created material design as a
visual language that synthesizes classic principles of good design with the
innovation and possibility of technology and science. This is a more specific
than generic question, which should also be answered by a more specific answer.
Professional UI designers keeping their fingers on the pulse
of the latest user interface updates and standards, will know a lot about
material design: it’s principles, properties, environment, goals, and the like.
Hearing the designer’s own thoughts should indicate that the candidate is not
just following latest trends because it’s trendy.
9. Why do you think Sketch has gained such popularity around UI?
While just a few years ago Photoshop
was the number-one choice for every designer, today things have changed. The
majority of professional UI designers prefer to design interfaces using Sketch,
which was developed specifically for user interface creation, but not for
logos, illustrations, or anything else graphics-related.
Still, it is beneficial to hear why UI designers think Sketch
has gained so much popularity in such a short time. Some of the features that
Sketch is known for are 100 percent vector support, code-friendly designs,
robust export features, customizable grid systems, and so on.
10. Can you tell me about a time you used UI microinteractions?
Ideally, this question should be
answered by referring to a project where a designer used UI microinteractions
to enhance the “feel” part of the “look and feel”.
Professional UI designers understand that a design can have
beautifully designed features and elements, but if there is not enough
attention to detail, the end-user might be put off. Therefore, employing UI
microinteractions is a good way to take care of these little details.
About Author
Toptal
Email: jordan.lyons@toptal.com
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